package YAPserver.mods.list;

import YAPserver.mods.*;
/**
 * In this mod group are all the modBehaviours that have been implemented so far all with the same frequency.
 * @author Daniel
 *
 */
public class AllMods extends AbstractModGroup {

	@Override
	protected void fill() {
		m_mods.add(1, new ModSldLengthDouble());
		m_mods.add(1, new ModSldLengthHalf());
		m_mods.add(1, new ModEightBall());
		m_mods.add(1, new ModSafetyNet());
		m_mods.add(1, new ModHugeBall());
		m_mods.add(1, new ModTopsyTurvy());
		m_mods.add(1, new ModNineBall());
		m_mods.add(1, new ModWallRandomBounce());
		m_mods.add(1, new ModDoubleBall());
		m_mods.add(1, new ModBounceToPlayer());
		m_mods.add(1, new ModRotate());
	}

}
